![]() In total, the report came to 40 pages of text and 50 pages of media. Past games press and influencer coverage.Game mechanics and the player experience.Relationship of the work with Nintendo’s design and content philosphy.The thoroughly detailed presentation included things like: The developers also confirmed they finally got access to Switch devkits after a successful presentation of the game to Nintendo. Just a small sample of gameplay from the Hazelnut Bastille demo. Aloft Studios, Hazelnut Bastille – Kickstarter Update #22 Some things are the same either way- we are still using the same Unity build, and all the builds are going back to a parent build, but it is a shift in how we think about things. Now they are approaching it as a Nintendo Switch game with a PC release and PS4 port. Previously, Aloft thought of Hazelnut Bastille as a PC game that would be ported to consoles. Armed with that knowledge, the developers are now changing how they think about developing the game. The percentage of users requesting Switch copies of the game is at 90%, far higher than the devs expected.Īloft Studios says they knew the Switch community would be most interested in the game, but they didn’t expect 90% of those numbers. The backer survey asking which platform (PC, PS4, Switch) backers would like to play the game on is at 93% reporting. Continued abuse of our services will cause your IP address to be blocked indefinitely.In the #22 Kickstarter update for the game, Aloft Studios shared some interesting information regarding Switch development. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time. ![]() Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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